Game Devs Watch As AI Takes Their Jobs
The game industry is turning to generative AI to replace human workers, threatening the long-term viability of game dev careers. The industry, valued at $159.3 billion globally in 2020, has grown to three times the size of the music industry and nearly four times the size of Hollywood.
Both AAA studios and indie startups are using AI, with 49% of professionals already implementing it. While some companies, like Activision Blizzard, see the promise of AI, concerns arise as AI is being used to replace certain roles, resulting in layoffs.
AI proves to be cheaper than outsourcing and faster than in-house workers, but employing humans is still more cost-effective, according to MIT. Game devs are less likely than entertainment workers to negotiate AI limitation deals.
Unionization efforts are emerging as a catalyst for addressing job displacement caused by AI, as seen by the strike of video game performers. It is important to note that the responsibility lies with the leaders, not the AI itself, according to an anonymous dev.
The game industry is at a crossroads as it navigates the integration of AI into its production process.
The press radar on this topic:
Hollywood video game performers go on strike, citing AI ‘abuse’
Concerns about AI: Voice actors strike the gaming industry | heise online
Video game performers will go on strike over artificial intelligence concerns
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